Research, Concept, Model, Texture & Implementation
Kill Shot is a first-person shooter assignment mobile game developed by Hothead Games. The objective of this game is to travel into enemy territory to locate and eliminate hidden targets. Players are able to access powerful guns that will help with missions and have the option to upgrade to improve in-game play.
No first-person shooter game is complete without firepower by the plenty. Kill Shot is meant to be a realistic type of game, using realistic weapons, people and game assets. During my time working on Kill Shot, I was working on various guns that players would use to complete their missions. Each gun was researched and concept to create a similar look and feel to that of real guns. Once concepts were complete, I then started to model, texture and finally implement them into the game. Aside from creating guns, I would also work on a variety of environment assets.